AdPocalypse
Adpocalypse - Development Build #1
Welcome to the first development build of AdPocalypse, an experimental idle clicker game set in a world gone mad with advertising!
In this early version, youโll get a glimpse into the chaotic universe weโre building:
๐ง Close ads and outsmart the ad-driven enemies
๐ฎ Experience early UI, and login systems
๐ ๏ธ Built with Unity & Firebase โ expect bugs, but expect progress!
โ ๏ธ Known Issues:
- Firebase login might delay slightly on some devices
- Placeholder graphics and sounds
- Save sometimes doesn't work as it should
- Placeholder visuals and no audio yet
- No main menu (there is one now!) or level transitions โ itโs raw gameplay for now
๐ก What's Next?
We're actively working on more content, refined gameplay, and visual polish. Follow the project for updates and be part of the journey from day one!
Feedback is gold โ drop your thoughts in the comments or join us on Discord!
Thank you for trying AdPocalypse ๐งจ
๐ What We're Working On Next
-
๐ Sound effects and basic music
-
๐ Rat characters (yes, they're coming)
-
๐ง Bug fixing (Mostly Firebase and saving bugs)
-
๐งผ Polish: UI improvements and better feedback
-
๐ Itch.io web builds (if we survive the Android madness) โ
Thanks for checking out the first devlog โ it's early, janky, and weird, but it's real.
Weโd love to hear your thoughts, bug reports, and cheese-related ideas.
Let the AdPocalypse begin.
โ The Dev Team ๐ญ
Status | In development |
Platforms | HTML5, Android |
Publisher | |
Author | Dev0630 |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Clicker, Idle, Singleplayer |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
Download
Click download now to get access to the following files:
Development log
- Here comes the web!54 days ago
- Behind the scenes95 days ago
- Android Madness95 days ago